UVMLint - why not to "re-declare" is_active inside agent?
Building on PySlint, UVMLint is adding rules for UVM based testbenches. A recent user reported the following violation:
To speed things up (and to add spice to it), we used Google Bard on "what is is_active in UVM agent" and below is a response:
The
is_active
variable in a UVM agent is an enum type ofuvm_active_passive_enum
. It specifies whether the agent is active or passive. An active agent has a driver and sequencer, while a passive agent only has a monitor.The
is_active
variable is a useful tool for controlling the behavior of UVM agents. By setting theis_active
variable, you can control whether an agent has a driver and sequencer, or whether it only has a monitor.
Not bad for a GenerativeAI conversation, isn't? As a quick recap, UVM agent is a specialized component and its UVM looks as follows:
- The value of is_active as declared above would be set to be UVM_PASSIVE - this is against the UVM standard implementation that makes it UVM_ACTIVE as the default.
- Protected would prevent an env class unable to access this field - a common code style other UVCs (that do not override base class's is_active unlike above).
- What's the point of using uvm_agent here as base class and not uvm_component? - make no mistake; we are not suggesting you do that, rather questioning why the re-declaration in user agent code.
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